first dev log


first proper(?) dev log

everything is in lowercase cause the game is about imps (or just small creatures)  ¯\_(ツ)_/¯

decided to upload this for now as i'm gonna be working on a game for godot wild jam #90 :)

up to this point i have been playing around with navigation and avoidance

different collision layers and masks

normal distribution @-@

i also briefly used the vision cone add on but decided to use a single ray cast that always points towards the player instead. less ray cast less performance cost i guess :)

Files

index.zip Play in browser
15 days ago

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